Motion Capture in WebXR: a search for the uniqueness in replaying live performances
Fanny
Live performances and concerts promote a sense of uniqueness. It happens for two main reasons: the relationship between the artist and the public;...
Development of Generalizable SATIE Mappers that Optimized Audio Spatialization Flexibility
Haokun Song
SATIE(Spatial Audio Toolkit for Immersive Environments) can be used for audio spatialization. It is an audio spatialization engine programmed in...
Audio to Haptic interaction design with ForceHost and Feelix supporting DeformableHapticSurfaces
Maxwell Gentili-Morin
Haptics, as a multidisciplinary field, has applications within the Medical, Consumer and Entertainment domains, to name a few, and despite their...
Building Immersive Learning Experiences
Pedro Andrade
The proposed project aims to support teaching in hybrid telepresence settings by developing and embedding examplar explorable explanations into the...
Replace OpenGL by a multi-API rendering library in Splash.
Tarek Yasser
The Splash projection mapping software allows for controlling multiple video projectors together to build a single projection. It is able to adapt to...